News SEGA: “We Will Release New [Packaged Game] Titles Centered On Mainstay IPs” 30 November, 2015 31 August, 2020 Plans for the coming year.
News SEGA: “We Should Change Mindset To Focusing On Creating Moving Experiences For Fans” 30 November, 2015 31 August, 2020 "I want to regain trust and restore the SEGA brand's luster"
News SEGA Rolling Out “A Series of Highly Appealing Digital Titles Packed With Features” 30 November, 2015 5 September, 2020 Latest from the SEGA Sammy Annual report.
News SEGA: “Our Goal Is To Become One of The World’s Top 3 Digital Game Companies” 30 November, 2015 2 September, 2020 Annual report time again.
News SEGA Sammy Annual Report Previews 2016 Sonic Boom Plans 30 November, 2015 10 March, 2021 Not game related.
News SEGA Has Transferred All Index Shares To Sawada Holdings 30 November, 2015 10 March, 2021 Atlus not impacted.
News Sonic Runners 2.0: SEGA Is Removing The Spike Walls 30 November, 2015 28 August, 2020 Response to feedback.
NewsVideos Timed Mode Error Discovered In Sonic Runners 2.0 29 November, 2015 10 March, 2021 An inaccurate description.
News SEGA Responds To Sonic Runners “Spike Wall” Concerns 28 November, 2015 28 August, 2020 SEGA is at least aware of the problem.
News “Sonic the Hedgehog: Awakening” Found on Resume of Former Silver VA 27 November, 2015 13 September, 2020 Project likely cancelled.
News Chinese Interview with Shenmue III’s Yu Suzuki Posted 23 November, 2015 12 November, 2022 Translated into English.