Video: SRB2 Goes Unleashed
Though there are plenty of other community projects getting attention these days, continuing to slip under the radar is a flourishing community dedicated to AJ Freda’s Sonic Robo Blast 2.
Like other projects offering their take on Sonic Unleashed, SRB2ers are getting in on the act with the DOOM 2 mod, making their own tribute levels. Though they look primitive compared to the official Hedgehog Engine’s capabilities, these WADs, like the game, can switch between 2D and 3D perspectives…and yes, even the Werehog has made an appearance in recent SRB2 fan works.
Much of this is possible in part thanks to the development of what’s called the Sonic Robo Blast 2 Community Build. It was originally devised late last year, and according to the official Community Build topic thread at SRB2.org,the intent is to continue improving upon original developer Sonic Team Junior’s decade of hard work:
SRB2CB is a new idea on how to improve srb2 as a canvas for level designers. It’s goal is to keep expanding on the idea of providing more variation to modders. Seeing the ever growing list of suggestions of what should be in SRB2, it seems more and more likely that many good suggestions probably won’t be officially implemented in SRB2, since we’re an open source community, it’s very easy to try and cater to those suggestions if the staff won’t do it.
The reason why it’s named community build is for one reason, there’s many different exe mods maintained and worked on by different people, by taking suggestions and contributions from the whole community allows for a much wider range in making SRB2 better as a whole.
So this means that anybody can contribute to this project, whether it’s code, socs, sprites, or textures to use for making more varied levels for SRB2, as long as the contribution is good enough.
If you’re contributing source code, it’s preferred that you ifdef your code if you post a source file, if it’s a snippet, just tell us the name of the file and where to put it.
If you’d like to help out with the ongoing project, or wish to download the current version 1.109, you’re encouraged to visit the linked thread above. In the meantime, its capabilities are executed in the two videos below–with one area meant to emulate Windmill Isle, and the other showcasing the a more flat Werehog.