Rise of Lyric Patch Now Available In North America (UPDATE)
A tweet from Stephen Frost has confirmed something that has been on the horizon for a few days now: the patch for Sonic Boom: Rise of Lyric has now been released in North America:
What hasn’t been confirmed yet: patch notes. There’s still debate on just what the patch did. Perhaps with the patch more widely available, we may see some patch notes from SEGA in the future.
UPDATE: I’m currently downloading the update which totals at 1,219 MB.
This post was originally written by the author for TSSZ News.
Way to take away the only remotely entertaining aspect of Sonic Boom.
Seriously, if it wasn’t for the glitches this game would have been mundane and boring. I guess BRB doesn’t understand that infamy trumps irrelevance.
I wouldn’t dare update this game. The glitches are too much fun and 1 GB is too much.
Is this a patch that makes the game not suck complete ass?
No, it makes the game worse because the glitches were the only fairly enjoyable thing about it.
Okay so when this game first came out everyone complain about the glitches but now that the glitches are getting fixed everyone is complaining about it. What the hell is wrong with Sonic Fans. Do Sonic Fans have to complain about every little thing? Do Sonic Fans have to be in an endless circle of complaints? Oh no the devs are fixing the problems that we complain about in the game, how dare they! The Sonic fans don’t know what the hell they want. HELL, SEGA can make a new Sonic game that all the fans really wanted and the fans would still complain about it. This is the reason why majority of Sonic Fans are terrible, because we have to complain about someone fixing the thing that we have be complaining about from the start.
You, sir, just won the internet, the Best-Comment-Of-The-Year award, and a decade’s supply of cookies. Congratulations 😀
The thing is, no one asked for, nor really wanted Boom, per se. People wanted bigger stories and playable characters other than Sonic again. Nobody wanted a generic brawler game littered with bugs and glitches with the most bland cliche adventure story ever with the most bland, evil generic villain ever. The bugs and glitches have become a memetic joke, in a sense, just like Sonic 06. It says something when exploiting bugs in a game is more fun than the core intended gameplay experience itself. Boom’s a bad game. It got slammed, it bombed in sales. The game is garbage at a fundamental level due to poor design choices, and suffered from tons of bugs and lack of polish. You take that away, and well, you go from a bad game with bugs, to just a bad game that was poorly designed. We just wanted a simple, but fun and addictive speedy platformer like the Classics and Advance Trilogy, but in 3D, not this shit. The TV Show and Comics have barely anything in common with the games, anyway, and could’ve been the same experience with the normal modern Sonic Team designs; make the show and comic with the normal Sonic Team designs, throw in Sticks and random Anthros in a random village setting, and you’ll get the same thing, without the terrible Boom brand bogging it down.
Them patching it DOES NOT excuse Boom from being a shoddy product. It should have never happened. It doesn’t make everything okay. Even with Bug fixes, it’s still a bad game. The whole Boom effort has just proven to be a pointless, unnecessary endeavor from Sega.
Excellent, sensible comment, good sir People thinking Sega should be defended for this awful game need to shut the fuck up immediately. Sega put out a shit game that people spent their hard earned money on, consumer s have every right to be angry at how this clusterfuck turned out.
Though it was BRB, whom made the game but sega still oversaw its creation. The odd thing is other big named titles like assassins creed had terrible glitches and the shoddy thing is still praised.
although i agree with your feelings, he still brings up a good point, and that point is when we complain about something, they try to fix it, then we complain about said fixing.in the end it just sound like people are either trolling, complaining just to complain because its the internet and anybody can pretend to be into something or hate something without having to provide proof
Again, the fanbase has nothing to do with Boom’s failure. Apparently everyone forgot that Sega put minimal effort in marketing the brand upon release, and didn’t send out any review copies because they had lost faith in their product. Sega knew they were releasing a shit game full of problems, and they grew cold feet in marketing it as a result. For God’s sake, they said Boom was NOT aimed at the fandom in the first place. Frost openly said that the game is aimed at a different audience, and it STILL bombed on the market because of Sega’s lack of marketing, and later it got slammed by reviews, distancing people away from the product even further.
Hell, Rise of Lyric did so poorly that my local Wal-Mart took it off the shelves. They’re not even bothering to sell it anymore. Checked the price tag labels and everything. RoL’s not there at all. Shattered Crystal is still there, though.
Also Sega hasn’t put much effort in trying to fix anything. They won’t let the series become consistent. Instead of just taking what people liked about previous games and improve upon it, they’re like, “BURN EVERYTHING TO THE GROUND AND START FROM SCRATCH”. No one wanted the generic Mario clone that was Lost World, and no one especially wanted the generic beat ’em up spin-off sub-series that was Boom. Fuck, just take the Adventure/Boost formula and keep improving upon it. Hell, improve upon Lost World’s gameplay if they feel that’s better suited for Sonic. Just stop throwing everything out the window and starting over. It’s impossible to make a perfect game on a first try.
Last time I checked people have been asking for Sonic Adventure 3, and that still hasn’t happened yet. No, 06 and Unleashed don’t count, since they didn’t bother to retain the “Sonic Adventure” title.
Tomoki wins at life.
They’re complaining because it’s a wasted effort. Sega is wasting time and money making patches to polish this turd of a game when they could just cut their losses and move ahead without a second glance at it, like any SMART company would do.
This is how dire it has gotten for the fanbase. This is why the option of no longer developing Sonic games on 3rd party platforms is on the table and why Runners is a mobile project. Fanatics complain, and the titles don’t sell enough to break even.
Sega has tried and tried again for 10 years to please these people. And nothing has worked. Even Sonic Generations despite its positive reception failed to break even. People whining about other characters that should be playable, are the same people who complained that Sonic had too many friends and useless characters several years back.
Once Sega finally confirms that they are done as software console publisher, it’ll be a sobering moment for many who have used hyperbole to get their way and then throw Sega under the bus when the execution fell short.
I personally find it rather repugnant that Sonic fanatics are contesting and blaming Sega for a game they wanted in the first place. I doubt they have short term memory, but when Lost World came out, they were complaining that Sonic Team sucks at making Sonic games and that Sega should get someone else to do so. Well Big Red Button was that someone else, and they failed miserably, but Sega of Japan gets blamed entirely instead, when they had little to no involvement in it. They asked for someone else to develop a Sonic project, and got what they wanted.
Keep it up Sonic fanatics, keep complaining and Sega will stop releasing Sonic games for your favorite platform and instead release games on more profitable mediums like Mobile devices and other mediums where he actually was profitable.
They asked for a different person do make the games perhaps, but WITHOUT any redesigns and re-imaginations whatsoever. They wanted the same exact Sonic made by different faces.
They failed because fans didn’t want a side series or total reboot. They wanted someone else to make a Sonic game based on what we have already established.
Don’t blame fans. Everything in BOOM was purely an attempt at BRB making a fan game based on Naughty Dog franchises, not based on the Sonic franchise.
i wanted to add reply to both of your comments so i start with
@the renaissance: yes i agree seem people like to have short term memory quite often, same thing happen for sonic 4 hell if memory serves it was the same thing that happen when shadow the hedgehog was made, yep that far back.
@ chrisK. then you know what i although i agree, we as fans need to be more damn precise on what we want, a list of things because saying : ” i want a new developer to make a sonic game” sounds way different than saying” i want a new developer to make a sonic game, but keeping all the elements that work and fine tune them”see how precise and exact the later sounds, but i most of the time the former is use
TheRenaissance: You just lack of empathy if you think fans wanted Sonic Boom. You just don’t get what we want at all. Boom is the anti-Sonic spirit; it’s normal that barely anybody cared about that game. Try to see things outside of your own system of values before judging the majority of the fans.
I do. But as far as Sega is concerned, its not financially feasible. The last time they tried that was Generations, and it was outsold and out grossed by “Call of Duty Modern Warfare 3”.
Why are you even here? Stop acting like you know everything just because you read some old documents. Your pretentious attitude and arrogance is quite annoying.
Oh God…..Not another one of those fanbase-crying guys…..
“Sega has tried and tried again for 10 years to please these people. And nothing has worked.”
Sonic ’06 : fantastic game on paper and concept, but very poor in execution. Created the outcries for a return to the “ruuts”, no characters, light-hearted stories, Sonic being like Mario.
The Storybook games : grand concepts, underrated soundtracks, great story-telling and voice acting and gameplay ideas, but still wasted on potential (on-rail racers for a Storybook ambientation ? An RPG would’ve made more sense). Secret Rings : success financially, but critically bashed. Black Knight : unsuccessful on every term, but rightfully re-discovered years later.
Unleashed : great graphics, good soundtrack, good voice acting, lacking storytelling, introduction of a shallow and limited gameplay (Daytime), and another one that would fit Knuckles better (Werehog). Universally hated at launch, misteriously re-discovered and loved years later, and a success financially.
Colors : on paper, a better Unleashed. Effectively, an insufferably kiddy game, with terrible storytelling and voice acting, tasteless soundtrack, tedious and forced up 2D sections, introduction of a Mario-like gimmick, born not out of a request, but more out of an overblown outcry. On top of it, Nintendo-exclusive = limited spread and childish-loving audience. Over-hyped, but its legacy failed on the long term.
Generations : lazy, rushed and uninspired rehashed game. Just like the even lazier Sonic 4, born out of the outcry for a return to the “ruuts”. Over-hyped, but failed on the long term.
Lost World : unfocused, uninspired and disrespecting game. A blatant Mario copy, keeping on the trash Colors introduced, on a failed console. Born out of a nonsensical desire of a small number of fans for Sonic to be like Mario. Failed critically and financially.
Boom : the last legacy of Colors. All the problems of the Colors Era condensed in one game. Failed even harder critically and financially.
In short : no, they’ve answered only to WHININGS, not requests. That’s why they’ve failed.
“Even Sonic Generations despite its positive reception failed to break even. ”
Glad that finally somebody realized that. Positive reception means crap, otherwise Okami would be a best seller. It’s all about interest and CREATING interesting contents. Generations is just a rehash.
“People whining about other characters that should be playable, are the same people who complained that Sonic had too many friends and useless characters several years back.”
^ BULLSHIT. Immense bullshit !!! The same people who asked for games like Colors, Sonic 4, Generations and Lost World are the ones who PUSHED Sonic Team to throw them away.
“I personally find it rather repugnant that Sonic fanatics are contesting and blaming Sega for a game they wanted in the first place.”
I personally find it repugnant that you are one of those clowns that still blame the fanbase, when it’s the DEVELOPERS who should get their stuff right, instead of listening to mass hysterical outcries.
“Sega of Japan gets blamed entirely instead, when they had little to no involvement in it. ”
Iizuka supervised Boom, so it’s still SEGA’s fault as a Whole. Thanks to a neglecting policy where pachinko slot machines come first and games are rushed and half-heartedly made. And then we see shocking events like attempting Hajime Satomi’s life…(with all due respect for him and his family).
“They asked for someone else to develop a Sonic project, and got what they wanted.”
Someone with no experience, that dragged the project for years, and had to respond to SEGA’s restrictive and nonsensical mandates.
Then get of your lazy butt and do something about it.
Also, why wouldn’t Frost specify what exactly the game patched? Are they that ashamed of how awful the game is and how numerous the flaws of the game are?
Okay Guys i got the Patch and i Tested.
– They removed some words when you push buttons, collect Rings and when running. Also they add more Words like Amy says they need to talk to clif.
– Graphics are little better.
– Frame rate are amlost little better.
– The ony Bug i saw so far is Amy’s Hammer in the ground.
– Theres now a better tutorial.
Are they fixing the biggest mistake in the entire game? Sonic’s blue arms? Everyone knows that Sonic’s arms should be beige. If his arms are blue, there’s no point playing the game.
Sonic Fan No More
Hi, Chris-chan. How was jail?
Never been there but you look like you know a lot about it, more than someone on the outside would. ANYWAY, I am not a blind sheep fan like you who is in love with FREAKIN GREAN EYEZ and now SEXY BLU ARMZ. Yes, I’m Chris. How did you know?
lol, you clearly don’t get the joke:
This guy went to jail for a bit after vandalizing a gamestop and spraying an employee with mace over Sanik’s blue armz in Boom.
Uh-oh. I think someone soiled diaper.
DIRTY CRAPPED… wait.
So far that’s all. im uploading a video right now, is in Spanish but is in 1080p!!
Knuckles could finally fly in this game, having this feature removed would ruin the fun. Hey you know the old saying, if you can break it to beat it don’t don’t fix it.
From what I’ve seen of the patch so far it feels rather pointless. The only obvious change was the arrow pointing you to the exit in the hub worlds. The problem is that the puzzles that may require you to PROGRESS in those hub worlds? They don’t point to that. They only tell you where the exit is, not how to progress.
There’s very little frame rate and lighting changes. I was greeted with a frame rate slowdown right after I booted up the game and entered the hub world. I see no lighting changes or glitch fixes or anything. It’s like the arrow was the only change.
Eh.
So it’s completely superflous to the overall (complete lack thereof) quality of the game? What a surprise. No wonder they wouldn’t say what it “fixed”.
I can’t help but feel so bad for Stephen Frost and all of Big Red Button (what’s left of it anyways) whenever I remember all that must have gone down before Boom was released and all that came after.Also I find Stephen Frosts’s profile picture kinda funny.It’s like he’s saying “Oh god this will never leave me” or he’s in pain from all that happened related to Rise of Lyric.Here’s to the patch making it slightly more playable I guess.
Don’t know about Frost, but I doubt BRB will be making anything after Boom. First impressions are important, and they screwed up big time with Boom regardless. I can see BRB slowly dissolving and disappearing quietly in a few years.
This. They had a chance to make something good and they failed.
Oh, is Frost back online, talking about Boom? Could have sworn he clammed up because of too much negativity from fans or something. 😛
Every person on this website: SONIC BOOM CAN NEVER BE FIXED HOW OFFENSIVE THEY THINK THEY CAN FIX IT WITH THIS PATCH.
me: never getting this patch
I’m not even offended over it. I just think they should leave the game as is and move on to better stuff. Boom was an experiment, and it failed, on the games’ side of things, anyway, so I feel Sega should just cut their losses, and sweep the Boom games under the rug, and focus the Boom brand on the Show and Comics, since they’re much more well received, while just focusing on the main series games by Sonic Team for game content.
I’m just sayin’.
I wasn’t really aiming that at you, sorry. You make a VERY good point. They should have just left this mediocre game behind them and moved on.
“Fans”: Sonic boom sucks way too many bugs, i wont play it until they fix it
me: fixed it
“Fans”: bugger now i better complain about the bugs they fixed…
you guys make me sick all you do is complain
This is why Sega is running out of options for them.
There’s plenty of options left. If Sega refuses to take them, they’re just not good at business practice. Which history has shown, is true. They couldn’t market anything to save their life. As poorly received Boom was, Critics slammed it too. The game and the show didn’t even have a lot of marketing around them. Of course they weren’t going to sell well if Sega didn’t market their product. On top of that, Frost said numerous times that Boom wasn’t for the fans in the first place; it was aimed at a newer, younger demographic; meaning they were openly alienating their fanbase with this title. The game was then released with minimal advertisements and marketing, and bombed hard. Sega didn’t even bother sending out review copies because they had lost total faith in the project before the game even released; not because of fan reception, but because they knew they were releasing a shitty, unfinished, unpolished, bland product, and lost the will to support as strongly as they originally had intended because the development for the game was such a total disaster.
Stop blaming the fanbase for Sega’s incompetence and Boom’s failure. Grow up.
No there are few. Sonic games have failed to produce a solid profit on 3rd party platforms the last 10 years. People like you fail to realize that Sega is a company that wants to be profitable. As all companies do, and that if they feel pandering doesn’t work, they’ll abandon unprofitable business practices.
The past 2 years have seen Sonic much,much more profitable in the mobile market. It makes sense this is part of where he’s headed.
Renaissance, when exactly do you plan on shutting up and leaving?
The games released in the last two years were: *drum roll* Lost World and Boom, along with Dash, Jump Fever, and TaxStealth’s Sonic 1 and 2 ports. Wii U isn’t really a high selling platform to be honest, while most folks today have a smartphone. Mediocre, full-priced Wii U/3DS exclusives vs cheap/free to play mobile titles. I wonder which one would sell better? The one that’s more available to everyone for cheap/free, or the crap games that are tied to a niche console with much better games to offer for the same price or less? Of course the mobile titles would do better. It’s common sense.
You have no argument here. Stop pulling BS out of your arse.
DO SOMETHING ABOUT IT.
Bloody hell. I can’t believe people are complaining about a patch being released. This is exactly why I stay out of the online Sonic community. Its such a disgruntled, angry place.
So from what I’ve seen people are complaining about the patch and saying how the glitches made the game fun…all in gonna say is wow…complainers gonna complain I guess
I went through and checked a lot of the major bugs I found originally and they’re all still there. The only thing I’ve observed that this patch does:
– Fixes the Knuckles jumping bug
– Improves the framerate in the speed levels a little bit
– Maybe adds some extra HDR lighting effects where there didn’t used to be any
Beyond that, there are still typos in the same subtitles, the water still flickers on Bygone island, the whole level itself flickers in the vine/plant level, etc.
The game also hardlocked my entire Wii U in a speed level, and I fell through the floor once.
If you liked how buggy Sonic Boom was, well, it’s still pretty much 99% buggy.
Sega is losing patience with their baseless complaining and nitpicking. They are currently seeking to release Sonic titles on more profitable mediums like Mobile and PC/Steam as well as other previous mediums were Sonic once always had a profitable game. 3rd Party platforms just aren’t doing it anymore. The last profitable 3rd party Sonic game was released in 2007.
Your post has NOTHING to do with Ryan’s post. Stop spamming irrelevant crap.
nobody defending sega, but if you gonna blame them at least blame them for the right reasons: sega being blame for a crappy game made by another developer is wrong, the did not make it, however blaming sega for “ALLOWING” another developer to touch a very important property is right because the result was horrible, and they should have known better or atleast been more cautious
Of course, t’s implicit that anyone has their responsibilitis, RBR for developing a bad game, and Sega for choosing them and greenlight the Boom project.
*reads comments*
Boy, this tie-in game is going to the talk of the century in this fanbase. lmao
My troll powers are starting to get outta hand….
. I mean if BRB didn’t want to be made fun of for glitches they shouldn’t have been there. If I think the glitches are funny and fun that’s just me turning piss into lemonade. 🙂
Anyways I didn’t complain, I just said I wouldn’t accept the update so you guys can’t read. =D
You can say to Frostman that the shiny star still doesn’t appear on map when you beat Crater’s Lake in Extreme Mode. Thought they would at least fix that.
It didn’t need to be patched it was perfect.
MAN, THE GRAPHICS AND LIGHT ARE MUCH BETTER! I’M GETTING MORE IMPATIENT TO GET THIS PATCHED GAME! LOVE… IT!
Please tell me you’re joking.