Sonic Mania Is “60% Remixed Levels From Past Games, 40% Ideas New Or Not Implemented Back Then”
Today was a big day for Sonic Mania fans, as a ton of new info on the game was revealed. So much so that we can even update you on an article we wrote late last year.
You may recall that we informed you from news coming from Takashi Iizuka, saying that Mania will have more remixed levels than new ones. Well, we now know just what the exact ratio is. And while Iizuka was accurate in saying that, it’s not as drastic a ratio as people may have expected.
The exact ratio came from Destructoid’s Sonic Mania article:
Long story short, this feels like a faithful recreation of what everyone loved about Sonic in the Genesis era. That’s in part because, well, it sort of is the Sonic of the Genesis era. The Sega rep told us that the game is about 60 percent remixing levels from past Sonic games and about 40 percent using ideas that are new or that were never implemented back then.
Now we know.
This post was originally written by the author for TSSZ News.
Sonic mania might have some ideas in past classic Sonic games.
So I’m guessing this explains why Mirage Saloon is there, it’s obviously a fully realized Dust Hill.
I hope we get to see the version of Speed Slider from Sonic Crackers! Or maybe even just some Chaotix era stages. Think of what something like Botanic Base would look like with the extra oomph of Mania’s expansive art design!
I’m expecting only about 10 Zones, tbh. 6 old Zones, 4 new Zones.
My ‘remixed’ level predictions:
-Green Hill (Confirmed)
-Chemical Plant / Casino Night
-Stardust Speeday / Quartz Quadrant
-Angel Island / Hydrocity
-Mushroom Hill / Sky Sanctuary
-Death Egg
And then 4 new, original Zones.
I believe they said that Mania would be longer than S3&K, so we may be getting more zones than that!
Given the 60%-40% ratio and this other fact you bring up, SSF1991, unless they rounded a bit, it could be a hefty 20 levels!
Feels like a reasonable ratio to me. Plus I love seeing scrapped ideas getting new life.
As long as the returning stages have some kinda remix with the music, I’ll be fine for the most part.
Leave it to SEGA to ruin what was supposed to be a great original 2D Sonic game with their shitty nostalgia-pandering decisions.
Hopefully the next game in this style will have Christian Whitehead and his team working on original content without those clowns putting their stinky fingers all over it.
I don’t know why you’re blaming Sega since Christian Whitehead is the one who’s developing it.
If this game is bigger than generations and has Genesis graphics for the most part iam thinking maybe 20 levels or more remember they said it’s supposed to be a big game
Quick aside: Sonic Mania is still in the top 100 on Amazon, currently at #84.
https://pbs.twimg.com/media/C6ndD3NVwAApqoG.jpg
60/40, huh? According to a rep, you say?
That sounds like a real specific “exact” number. I am so glad we got this matter settled definitively.
I may get hate for this but I’m still labeling Mania as the Sonic 4 we really…no always wanted 7 years ago but never got until now er I should say coming very soon.