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Sega admits they can’t please everyone.
For a franchise with such a rough history as Sonic, it’s hard to find somebody these days who doesn’t have their own plans on how Sega should “fix” the character – the problem is that not everybody can agree on how, exactly, that should happen. Speaking to Kotaku, newly-crowned Sega of America Head Honcho Mike Hayes admits that it is difficult to please everyone.
“If you read everything, we need to be all things to all gamers with Sonic, and that’s a difficult thing to do,” said Mike Hayes, the head of Sega Europe and, as of last month, the head of Sega of America as well. “Trying to put everything into one game and making everybody happy is impossible. And I think that’s something clear going forward.“
What the interview boils down to is that Sega is re-thinking who Sonic is “for”, and that involves their primary demographic: Children 12 and under.
“It very much is in that under 12 group,” Hayes said. “And what we have to do is make a Sonic that is of a quality that delights that audience, first and foremost. I’d argue that we very much achieved that with products like Sonic Heroes on PS2, and I think we did that with Mario and Sonic 1 on Wii and DS. I think we did it some ways with Sonic and the Secret Rings on Wii. I think [the Wii’s Sonic and the] Black Knight was a good game.”
But that does not necessarily mean that the Sonic fans who still remember the old 16-bit games are being left out in the cold, either, as Hayes says Sega is not adverse to throwing the community a bone:
“Often it can be looking at another take on the nostalgic take on Sonic. Or re-issues. They’re very popular. Fans do like that.“
Though Kotaku brought up the possibility of seeing a New Super Mario Bros. style Sonic refresh, Hayes did not comment on whether or not such a project was in development or would even be considered by the company.
To read the full interview, head over to Kotaku.
As I said on a forum elsewhere
Making sonic and co run and jump in a whole game dedicated to his speed and platforming is hardly gonna make kids break down and cry is it?
I think we could all live with grating characters voice, poor story and crap music if the GAME WAS GOOD!
SEGA admits: “Yeah we planning on milking this sucker dry with Imagine: Hedgehogz for the kids and half-assed ports of the 16-bit games to every console, handheld, OS, mp3 player, holodeck, and microwave to come every single generation.”
Well Done, Sega! *slow claps* :^|
This just shows that Sega’s lost they’re freaking minds.
What the hell happened to good old platforming, simple story, lush/colorful environments, hip music, and a good dose of speed?
Its hard to express exactly how I feel on this topic. While its true that there is stark contrast between 90s and 2000s Sonic I can’t help but feel that there is some kind of medium out there. Take Sonic and the Black Knight for example. I never played it, honestly it looked terrible, but it was more then just because Sonic had a sword. It’s linear repetitive gameplay that was filled with pointless missions really made me think twice about that title.
But lets say they took a different direction with that game, shall we? Let Sonic have the sword. But lets change a couple things. Remove the voice acting, get rid of those pointless missions that aren’t just get to the goal (Maybe some tutorial levels are ok), make some good level designs that involve multiple paths, some actual thought process, and have different pros and cons to them like in the classics. Sharpen up those controls to feel more like Sonic Adventure’s.
And while we’re at it why not change the music direction a tad bit to be more like it was for Sonic Unleashed. Also lets expand on the optional playable characters bit. Let people play as them the whole game, but don’t force them to. Give people incentive to play as these characters, something more then just “Hey its a black Sonic kids.” Different powers and stuff could allow for even more ways to finish the level, just like in Sonic 3. Add some variety to the enemies that make them more full of life.
And the rest of the stuff, the blacksmith, the random collection of items, the stupid plot (I don’t play Sonic games for the plot, as long as it doesn’t get too in the way… maybe get rid of that obligatory Super battle though), it can all stay the same. Hell he can even still use the sword. I think if they did that they could have made a game that everyone could have enjoyed.
It’s not impossible to make a Sonic game to appeal to everyone, they just have to realize what is fundamental about the Sonic of today and the Sonic of yesterday and combine those aspects into one game.
Also spend more time on these games! If Sonic 06 was well made I might have enjoyed it. Unleashed was pretty good but it could of had another layer of polish before it was set to ship, mostly in terms of lag and framerate. Most Mario games seem to get about a 3 or 4 year development time (Except Mario Galaxy 2, but that’s just Mario Galaxy 1 rehash). Sonic games get 2 years. Yep, found your problem Sega
Wasnt the whole original point of sonics invention to appeal to everyone young and old. He was tailored to attract everyone so why has this all changed!?
Well classic Sonic was trying to hype up on the cool factor, that’s usually one that is meant to attract kids and teenagers, which at the time was Mario’s target audience. But then again not many adults played games as much back then, at least not like today, since those who grew up with Sonic now are most likely in their late teens to mid twenties now.
Of course you can’t please everyone! No company can!
At least they’re aware of that.
PJMan: Didnt Unleashed get 3 years development?
Not quite. I think the hedgehog engine had 3 years of development, it started to be made during production of Sonic 06. Unleashed had more around 2 years, maybe a bit more. Difference was that the producer didn’t leave half way through development, which happened with Sonic 06 when Naka left to form Prope. That’s one of the reasons why that game came out better.
He is half right. One good Sonic game wont satisfy every Sonic fan.
But they haven’t even been nice to play for ages.
“Trying to put everything into one game and making everybody happy is impossible”.
BUT!! at least yoshihisa hashimoto tried this.
Unleashed don´t made everyone was happy but was a high step in the right direction
and it was for effort in the game.
“Children 12 and under.” – Yeah, maybe for all those Sports and Storybook spin-offs you keep making. Worked for Mario.
As for the main series make a game that plays exactly like Unleashed. You were so damn close.
Have multiple playable characters. Keeping the max to 3. Having each one selectable like in the first Adventure game. That way you get to play as who YOU want throughout the whole game. That will stop reviewers from b******* about playing as someone they don’t like.
– Sonic (Rollin’ around at the speed of sound.)
– Tails (Puzzles.)
– Knuckles (Exploration.)
Remove medal collecting. When you finish a level the next one should automatically open up.
Add more cutscenes and make them skipable. Everyone’s doing it! Have you not seen Movie Gear Solid 4? We’re Sonic fans. We like watching him and his friends do stuff.
Also, make Eggman the final final boss in a giant robot the size of Dark Gaia in space. You make your way up his arms, through the head down to the heart where you strike the core!!! After the explosion you try to escape the blast falling towards Earth where Tails catches you in his plane!! F*** YEAH!!!
THAT would please everyone……or….most everyone.
SEGA, your perspective needs a tune-up. Kids will always buy the game — just tailor the game to everyone, like you’ve always done since the Genesis days. Jesus. You’re going to lose your adult audience if you more specifically target kids 12 and under.
I can see the sense in making different games to appeal to different age groups. It’s just offshoots like the storybook series would be a whole lot more welcome if we had a fantastic Sonic game in between them. Sonic 06 wasn’t just a bad game it was horribly unfinished. Unleashed was a much more whole game but the big gimmick offended some people even if the kids liked it. If we can just have a core Sonic game focused on Sonic style running, jumping and falling off things then I’d be happy with it no matter the age group it’s targeted towards. If Sega think Heroes was a success and a template to follow in the future that’s fine with me, Heroes wasn’t a horrible broken mess like it’s sequel, 06 was.
Mario has remained popular for some of the reason Mike Hayes brought up but mostly because Nintendo treats the actual main Mario games with so much care. It doesn’t matter that the game is for kids, if the quality of the game is top notch adults will still play it and enjoy it. See the Lego Star Wars series as a prime example of that.
@Mike
@serpx
@Paul Street
i think the same =/
I second serpx’s comment. I fail to see the soundness in marketing and directing these games to appeal to kids 12 and under when you can simply have the game made to appeal to everyone. It’s not about putting exactly what everyone wants (or says they want) into these games or about fulfilling some vague marketing expectation that, frankly, I think condescends these kids a little bit and pisses off everyone else; it’s about making them very playable and very enjoyable for all ages and being smart about developing a good game. Marketing is one thing, and it may affect sales very much, but the final product experience is completely different and will make or break the marketing anyways. A little more effort towards the direction of a more balanced consumer-loyalty goal, I believe, is in order when it comes to SEGA and their Sonic brand.
See, I could say I want Tails in the game. Another guy (or girl) could say he wants Knuckles, Silver, Shadow, or Amy. Yet others will yell “2D!” while more or less yell “No! 3D! Leave “New Sonic” alone!”. Many will yell “More Chao Garden!” or “Less characters!”, while others want NO MORE RAILS and NO MORE CHARACTERS BUT SAWNIC. But none of this matters. Bells and whistles, aspects and details, characters or no characters–these things alone mean little in the scope of a final game. They’re just tools and chasse meant to decorate a game’s appearance–first impressions and advertising–whether they appeal to older gamers or younger, as well as adding to (but not substituting) the hardwired gameplay base. Yes, Sonic is the center of the franchise and should be the mainstay of his given games, thus being appropriate that he gets top billing. However, what’s done with him and the rest of the game depends on intelligent direction, design, management, and enough time–not so much whether the game has these or thems aspects or features.
Aspects and feature and characters are there to be used, but they shouldn’t make, break, or cripple the final beta-tested game, marketing reasons be damned. They should add to it, but certainly not take away, and therein lies their secondary value. I’d love for Tails and Knuckles to be in a game with Sonic, or perhaps even Blaze and some other character I’d like, but not if playing the game as Sonic (or as anyone else) does not impress to me a significant degree of fun, being a mix of challenge-and-reward that should be unique to Sonic’s popularity and heritage, and so showing clearly how much well-placed effort Sonic Team (or any team) put into the game.
Take away from this? Work SMARTER, not HARDER–unless you’ve simply got to. Also, why not take the advice of that dude who wrote to the Nintendo Power editor in AVGN’s Nintendo Power video? Ya know, about “marketing to older kids will market to younger kids because the younger kids are influenced by what the older kids think are cool?” It’s more likely than one might think.
I died a little inside when they mentioned “12 and under”.
Ugh, it’s like watching a good friend slowly succumb to drug addiction and trying desperately hard to cut down on the stuff.
Sonic The Hedgehog 4 for the oldskools and Sonic Adventure 3 for the younger fans? Seems ok to me.
PJMan@ From what I heard Sonic Unleashed has been in devlopment for 4 years. They begun with some small things and you know all that. From what I heard.
But to be honest, Nintendo isn’t good devlopers…they really suck. They always delay stuff whole the time but the games are only overrated. SMG deservs a fair 5.5. Zelda TP Maybe a 7.5 or .8.0 maybe. nintendo games are overrated. And this brawl deservs 3.5 out of ten in my personal opinion. And I still finf maaaany glitches in Nintendos games. Nintendo isn’t good. I don’t like them anymore. mario is so bad, they have nothing new to give us. The same shit over and over again. SMG2 will be like SMG only a new shell and Yoshi on some places.
I just know that and I’m really sure that I’m right.
But every game dosen’t need 4 years if it don’t need it. I mean, Unleashed had some glitches, but it was their first try with the Hedgehog Engine.
And you can “never” ever please everybody. It is alwas someone that don’t like it. So it is actually impossible to please everybody.
But anyway, I think tehy should do a little mix of Secret Rings and Unleashed(360/PS3). nothing stupid like Werehog. I like Werehog, but it dosen’t work for a so called “comeback”.
But, I just enjoy most of the games. I don’t really like black knight. To much “the same thing over and over again”. it is so simple. You run forward and shaking the Wii remote and press A and B sometimes.
In my opinion. Secret Rings is the best I’ve played so far of the 3D games if you forget about SA and SA2. But there’s some problems they ahve to fix with ti. No on rails. Not so many stupid missions. But many levels. And some 2D sections like in Unleashed and som good platforming where you have to slow down a bit and then run fast like hell!
Secret rings is fun, I’ve got Wind Crest, Fire Crest and Dark crest! That makes the game even better.
I love how it says that you have to equip 8 dark based skills to unlock the “Power of Darkness”.
And you go so unbeliveable fast with Wind crest. Well i can talk about it forever. it’s really awsome! But it’s really hard to get.
Maybe I should stop buying the Sonic games….focus on Mario instead…..
Ow, it hurts to say that….I REALLY want a new Sonic game that’s all 2.5 D and speed like the daytime stages, but I don’t think we’ll see that any time soon.
James: You already know that aint happining.
But I have to agree with Hayes. You cant please everybody but I think Sonic is still for everybody but thats IMO.
Well, I’m gonna have to keep with Sonic cos I just don’t find any fun in Mario games at all – Unleashed was fun for me, but jeez of course you can’t please everyone SEGA! You’r not gonna plz fps fans with a Sonic game now are you? The Sonic Adventure games had a good formula, just stick with something like that instead of trying to innovate on shoddy foundations.
*Breathes in*
Bonecrusher hates Hayes’s BS excuses. Bonecrusher even hates it more how Hayes say they can’t make Sonic appeal to everyone. Mario wants to have a word with this guy.
If you skipped over Treleus’ post because thought it was too long, do yourself a favor and go read it. This man speaks the infallible truth. He is the only one who has posted that I agree with at all.
12 and under? Geez, I know some fans who are much older
I really look forward to the next Sonic game.
However, the Sega rep made a point when he said that Sonic 06 is selling very good.
@Kits’Okami: it’s like watching a good friend slowly succumb to drug addiction and trying desperately hard to cut down on the stuff.
SO TRUE!!
The most epic of epic facepalms cannot express how much you fail, Sega. I hope you know that.
I seriously am, like, 2 seconds away from completely quitting Sonic.
Look, it doesn’t matter what they say. If the next 3D game has alot of effort and love in it compared to Sonic Unleashed and the amount of love and effort compared to 06 then it won’t matter who they don’t please. They just have to make that game. They owe us that much.
That’s exactly what I was saying Soul Gage. If the game is of a good enough quality then it doesn’t mater what age group it’s been focused towards.
The more I think about what Hayes said the more it sounds like “Sonic games are allowed to be bad because kids buy bad games and adults don’t, so we’re going to make games specifically for the kids.”
@Ryan Bloom: Strangely enough, the more I think about it, the more I think he was trying to reassure us about the Sonic quality but just worded wrong. Because at a glance, the Sonic franchise does seem more targeted to the younger demographic, compared to other video game franchises, but I digress.
Let’s hope he’s good with his kids, that is to say, let’s hope he doesn’t talk down to them. If he does that with the kids who go for the Sonic games, and give them the challenge – not just the charm – we want/expected from Sonic, then really we got nothing to worry about…
Hopefully…
^In other words it’s sort of a, “fun for kids, fun for adults” type of suggestion.
I KNEW IT! I knew it all the time! Go kids!
But I think SEGA has chosen a very unsafe way. Even if I think the kids are the right way for Sonic, it’s really hard to get the reviewers happy with that kind of games and they are the main problem.
So if you want to go safe. Do a normal Sonic game with hedgehog engine and not so much more.
But still, I like the kids way. 🙂
Yes! Finally Sega is thinking straight!
Make Sonic Unleashed 2 but add someting like Mike@ and PJMan@ said 😉
Ironically, the Sonic games are selling more than SEGA’s other games, which tells of a problem of SEGA this generation.
Kids would like a classic styled Sonic game if it had current-gen graphics and popular characters like Shadow and Knuckles. You don’t have to please everyone, you just have to recreate what made Sonic great in the first place. I know lots of kids who likes games like New Super Mario Bros, remakes of the originals, Sonic Advance 1-3, and Sonic Rush 1 & 2. Taking the series back to its roots wouldn’t hurt. At first it may be a bit of a surprise, but in the long run, it’d turn into great success. Alot of the really young kids see games like Sonic Unleashed as the “older Sonic games” because to them, that’s what Sonic was about. So with each new idea Sonic Team pumps out for Sonic, they’re going to split up the desires of the Sonic fanbase more and more until they can only please a small handful of folk.
” I’d argue that we very much achieved that with products like Sonic Heroes on PS2,”
And why the hell did he have to bring up a crappy version of a great game?
@GREG THE CAT: Hey! Don’t talk like that to Osnic! It’s her opinion! If she doesn’t like it, she doesn’t. And if you like it! Great! You got the majority of people on your side.
And I know her. She’s not at all a brainwashed fan! She thinks many Sonic games are bad.
But I think Nintendo does awsome games! It’s just not really that kind of games I like. I like more action like Sonic.
And just one more thing about the direction SEGA goes right now. Actually it’s great! Just look at Unleashed! That’s just the first game on the awsome path SEGA goes right now!
“Trying to put everything into one game and making everybody happy is impossible”. everyone knows you can’t please everybody,sega so stop trying to. many other companies knew they couldn’t please everyone with some games they made yet,they decided to release them and had resounding success. here’s a couple of examples. Castlevania: Symphony of the Night strayed VERY far from it’s roots by taking the Metroid formula and giving it a RPG make-over. when it was released,many people hail it as 1 of the greatest Castlevania games of all time. when Super Mario Galaxy was created,it was taking mario a place no platformer ever went before: space. when it was released,many people called it 1 of the plumber’s greatest adventures.when The Legend of Zelda: Ocarina of Time,it was taking Link what many people considered suicidal: 3D. when it was relased,many called it 1 of the greatest games of all time. what many people many don’t understand is that games we called great were never made to keep everyone happy. so my advice to sega: when you understand that you can’t please everyone,then you can bet your ass that sooner or later,you are going to create one hell of a ground breaking game.
@nunubx: But they just said that they can’t please everyone… so I guess they understand that.
Wait! A New SMB style game. That would mean side-scrolling 2.5D sort graphics/gameplay and platforming like the old 16-bit games. This sounds a little like Sonic Rush. But I’m fine with that.
If I were to go straight to SEGA and give them my own advice, I would tell them to remake Sonic Adventure and SA2 with perhaps Sonic Unleashed style graphics and maybe release them in a 2-pack. It would be lots of fun.
Then they should take THAT formula and create a better game based off of that, but focus more on Sonic, level specific gimmicks (like Snowboarding in SA1), and STORY!! Seriously, Sonic Unleashed story’s Tone was perfect! It was serious but had many funny quips within cutscenes to lighten the mood. It was absolutly EPIC when it needed to (the end)which made for one the coolest fight scenes ever in Sonic History! It never went so over the top like Sonic 06. It would make an almost perfect Sonic game.
I think that 06 was an excelent game. it and unleashed are my 2 favorites. BUT
But. did sega ever think of taking the original friggin fast 06 with no elise and finishing it? whatever happened to that big forest stage and sonic being surrounded by all those robots? That should please the fans and make them stop bitching.
personally I think sonic is better now than ever. but thats just me… and several other older fans.
Werehog, how old are you?
wow, so many comments.
well, baisicly, if I was to input my opinion on what the guy said by the snipits provided in this article alone, I think the man is very wrong when he mentioned tose prevouse titles were good for people under twelve. ESPECIALLY when refering to sonic heros. ugh.
sonic heros was a terrible platformer with poorly implemented gimmicks. the level design was horrible. I don’t look at the sonic games in the terms with how constant they are with the series staple themes,I look at how fun they are, and that game was by no means entertaining, and I don’t see how younger audiences find it more pleasing than I do. Mario is plenty appealing to younger kids, and his main series I find to be very fun to play (especially Mario sunshine, very fun, very challenging to if you want everything in the game) the of sonic heroes in comparison to sunshine is a joke,it’s as if he is ring to say poorly designed games I acceptable to kids, which isn’t true.
other things he mentioned like secret rings succeeding to appeal to younger audiences , is garbage. that game was so user unfriendly that adults had trouble getting into it, and this is coming from someone who has clocked about 40 hours into that game, meaning I enjoyed it. it just wasn’t an easy game o get into, which should be the goal of a game trying to appeal to younger audiences. (which it obviously doesn’t)
I love sonic and the black knight, despite it’s lack of replay value, and it’s probably the only game that is remotely appealing to younger audiences among th titles that he mentioned. it’s around that game that sonic’s quality was starting to go up. as much as I enjoyed secret rings, it was plagued by dumb design choices that stopped it from being really good (the controls, glitches, high difficulty, stupid, stupid party mode, boring mission structure) a lot of those problems where fixed in black knight, and then some.
I think if they continue to release things up to the level of unleashed and black knight (despite what the criticism those titles received) I believe sonic will be good again. the problem with unleashed was poorly designed werehog gameplay and black knights was mainly being a hack and slash (which is not what the fans wanted, but I enjoyed it thoroughly when I got over what it wasn’t) so there is still hope!
the main thing I don’t like is how the guy pretends sega hasn’t made any mistakes with the franchise, and is all like “well, sonic is for kids, so ofcoarse you not going to like it” which is a load of bull, because nintendo and capcom and other companies make plenty of kid stuff that tons of nerds love, me included. it’s just that the quality of the games took a nose dive, along with the general themes of the games.
on a random note, I love the concept and design of the werehog, I just believe his game play was very poorly done. that’s not how you make a good platform brawler, they should have thought him out A LOT more carefully, because what the werehog does (fighting and platforming) it did not do it very well, neither fighting nor platforming was that good. ESPECIALLY the fighting. god of war was copied very half halfheartedly, they would have been better off trying to be more innovative instead of blatantly ripping of another game poorly. again, bad game design = great game for young kids? not in my book.
he even praises sonic 06, like it’s his Idea of a joke. if that doesn’t shout that he’s full of it, nothing does.
wow, I really got into that. I didn’t mean to type so much. hehe.
REMEMBER FOLKS! bad game design does not equal good game for young kids! a mark of a great kids game is a game that ANYONE can enjoy, at any age!
@blackgenma: Sorry, didn’t read everything. 🙁 But I gues you got a point there.
@SLJCOAAATR / Soul: 14! Or my birthday is next saturday so I’m not 14 yet… And you are 14 too right? 🙂
Just make Sonic 4 like Mega Man 9 and all is forgiven!
Why can’t SEGA just make SA3 and Sonic 4? They can have one team for the Adventure series and one team for the classic 2D series.
SEGA needs to look at what they did well and build on that. (WITHOUT GIMMICKS!!!)
@Sonikku Master: So you’re suggesting we take steps backwards and not forward? Yeah, smart logic there.
Unleashed was that step forward even with the Werehog, they just need to make bigger steps forward with the right decisions.
Yeah! Just go forward! 😀
Article makes sense to me. I see nothing wrong with it.
Sega should know, I just did a little “focus testing” of my own this past weekend. I let my little brother (13) play my Sonic Rush Adventure. He was all “Hey that’s cool.” when he saw things like the the boost, the boats, the levels, & the bosses. But one thing made him go, “That’s awesome!”. Know what it was? I showed him how to stop and rev a spindash really quick.
Edge@: “personally I think sonic is better now than ever. but thats just me… and several other older fans ” I agree with you Edge, and people can see that by playing SONIC UNLEASHED… I’ve played every single Sonic game, in my opinion the best game is Sonic3&K and S.Unleashed (both in first place) 🙂
Can’t wait to see what SEGAs next big Sonic title can be! 😀
From Werehog:
“Yeah! Just go forward! :D”
Sonic and the Secret Rings? Sonic and the Black Knight? LOL!
@Soul Gauge:
Are you telling me you’d rather have speedy Sonic gameplay AND Werehog gameplay than just Sonic gameplay with more platforming?
Don’t get me wrong, I loved Unleashed, but what’s wrong with pleasing the people that like classic Sonic AND the people that like new Sonic?
Why do you think a third Adventure is a step back anyway?
It doesn’t necessarily have to have treasure hunting and shooting.
@Soul Gauge:
You make it sound like you hate classic Sonic and the Adventure formula.
Tell me your idea of the ideal Sonic game. I bet it will sound a lot like classic Sonic and the Adventure series. Hmmm.
You guys didn’t hear me… step FORWAHD! I don’t believe we only have to take steps back to be good, we just have what we have now and expand on that. Those who go ahead saying we should go about making Sonic 4 or SA3 really aren’t suggesting we go forward than backward.
Instead we should only be using the past to influence our future, I mean, they’ve been doing so since Sonic Adventure with the beefed up character roster but they could try doing so in the fashion that S3&K did, where it had both quality and quantity (If I see the Werehog again, he’d better have a spindash lol (there, you happy Sonikku Master?)).
I’ll admit taking the time to make a Sonic 4 or SA3 might be good (Personally I’m hoping for an SA3 that isn’t 06), but people really seem to treat it like a last resort Sonic Team should take rather than idea for another Sonic game.
@Doctor Eggman: I think those games were great steps forward! Especially Secret rings that came after the game we all should forget.
@Soul Gauge: I’m totally on your side! 😉 But it would’nt be wrong with a new version of the old game on one of the portable consoles… just like new super mario bros. Why not?
But the other series should just be focused to be improved and even better. 🙂
@SoulGauge: “Instead we should only be using the past to influence our future”
Doesn’t this sound like what Mario’s been doing all these years? Yeah, Sonic should definitely take a page from Mario then and learn how to be himself again.
Look toward Mario Galaxy on how they should do a new Sonic game.
Yeh. I’m still waiting for SEGA to remake Sonic X-Treme and make it their answer to Super Mario Galaxy, and uhh.. the universe. FISH-EYE PEERRR-SPECTIVE!
@Greg: Yet, I bet you’ve said you want classic style gameplay from a Sonic game before, haven’t you?
Listen, Mario just sticks to a certain formula while not straying away to far from it’s core elements that had made it so popular. Only added to them. Simiple as that. People are silly for complaining or using only him as a example in the first place. Sure Sonic shouldn’t necessarily follow such a format, but it hasn’t been working for him all to well for a decade now, hasn’t it?
Some of the best platform games of this generation do the same thing Mario does and while they aren’t as popular as him they are still greatly recieved for the most part.
Ex. Ratchet and Clank (Basically 4 sequels of the same thing except with tweaks and additions to the gameplay.)
R&C’s only real difference in this pattern is that it has an actually story.
Still, why condone Mario in particular? Just because he’s older and been around much longer? If so, what a bunch of bull….
Seriously, you guys expect too much of the Sonic series……
And Azure, what’s wrong with using Mario? I don’t think his idea should be disrespected in anyway.
Mario is popular and well-known. Considering how popular Mario is, it makes perfect sense to use Mario as an example.
“Seriously, you guys expect too much of the Sonic series”
People have the freedom to expect, like, or dislike what they choose.
When you say people “expect too much” the most common complaint about Sonic games is related to gameplay changes like Werehogging or Treasure Hunting. Sega is even aware of this. Infact, Sega claimed the reason this happens in Sonic games is because they find it “hard” to make lots of Sonic levels. Sonic Unleashed developers agree.
http://www.indoorheroes.com/article.php?id=58
It’s a concern when the Sega themselves don’t even want to add the gimmicks but do so because they feel that inorder to create a proper 3d Sonic game, you’ll have to create levels the size that is an “ungodly number.” And since the advertising and marketing focuses so much on the “Sonic” parts, Sega probably has a good idea of what the biggest complaints regarding their newest 3d games would be (even before they are released.)
http://feeds.ign.com/~r/ignfeeds/podcasts/games/~5/466609192/Three%20Red%20Lights,%20Ep%2049.mp3
Hello, 15 year olds play Sonic too! They can’t aim the games to 12 and under. Just make the stories worth paying attention to and don’t add gameplay that involves puzzles and slow, meditating stuff.
Sonic rules people!
They don’t need to make heaps of Sonic levels if Tails and Knuckles can go through Sonic stages while accessing different routes/shortcuts.
@Soul Gauge:
Give the Spindash to the Werehog? How about Sonic! *laughs*
He can’t do it in Unleashed! (Silly).
There are so many comments here I just had to blank them out.
Like it or not, Sonic is still a series targeted for kids. It’s not targeted for nostalgic gamers from the nineties – rather, it’s targeted for an audience that is going to be around for much longer.
And if you take a look at the ‘good old days’ you’ll notice that those games were intended for kids as well. And it worked, because those games drew your attention, and now we’re all arguing about it with such an impressive seriousness on an unoffical newsblog eighteen years on.
Now, the interesting thing here is what your personal interpretation of a kid is age-wise. Mike Hayes’ opinion is that ‘kids’ are strictly under-thirteens. My opinion is that ‘kids’ are whatever age they are when they think they’re a kid.
Which means that for all of you who still have an inner child and enjoy nice and silly things once in a while even if your main focus is entirely different – guess what! Sonic the Hedgehog is still for you. And you’d be amazed how many people actually like nice and silly things alongside things like war games, strategy, JRPGs and their daily lives.
i think they should make a new game with chao