An interesting tidbit was spoken about in the Sonic Boom: Fire & Ice interview with GameSpot: the gameplay and what they’re aiming for.
Aaron Webber: Sonic Boom was a western initiative. And so for that we wanted to use a western developer to have that perspective. It’s very different to the way Japanese developers work, and especially Sonic Team, they don’t necessarily grasp everything that we’re trying to establish with the adventure aspect. And so we kind of have to give them that presentation as far as what we want to do with the game and the animation. We want to have more of a Indiana Jones or Tomb Raider kind of spin on things; they are more focused on the classic style of gameplay for Sonic.
Once again it sounds like a refinement on what was done last time. Whether it works is something that, once again, time will tell.
This post was originally written by the author for TSSZ News.