In Depth: Backlash Begins on Unleashed Reviews
Hell hath no fury like a Sonic fan scorned.
When it became evident that the mainstream gaming media–the places where millions go to get a more concrete verdict on anything from Halo to Mario, wasn’t going to take too kindly to Sonic Unleashed, serious division began to split certain factions of the Sonic community. It wasn’t over the game itself, however; it was over whether they would truly believe what they were hearing.
The game’s scores are all over the place, with numbers ranging on a 10 range anywhere from a 4 to a 9, and the Wii/PS2 edition faring much better thus far than the visually prettier XBOX360/PS3 variant. With such wild inconsistency, many who love the hedgehog are now swearing off those reviewers, saying they are out of touch.
It’s not happening so much in direct response to the reviews. What few responses there have been on some of the reviews appear mostly in agreement with them. When GameDaily gave the Wii edition a 7 out of 10, one such comment read in response:
Oh Sonic..when will u be good again?
And more recently, when Eurogamer put their two cents in on the XBOX360 edition, giving the title a lowly four out of 10, most commenting on that review were in agreement that Sonic just isn’t what it used to be. User skankmustard wrote in response:
The blue hedgehog has a special place in my heart, Sonic 1 & 2 were the games that took me away from my Atari ST and got me into console gaming. But since the Dreamcast every game for home consoles has got worse and worse, to the point where I don’t count the new Sonic games as actual Sonic games, they are more like straight to DVD spin offs from much loved movie franchises. I hope this game fails so the good memory of proper Sonic games can be untarnished.
And SpyroViper continued:
Why can’t they just listen to what fans are left of Sonic and MAKE A SONIC GAME THAT GOES BACK TO IT’S ROOTS! Seriously, someone at Sega needs to replay Sonic 1 and 2 and think ok, these were succesful what are we doing wrong.. I’ll tell you what you are doing wrong Sega.. MAKING STUPID WEREHOG LEVELS!! Forget Stupid ‘other’ characters. Jsut make a simple 2.5D Sonic and Tails game that has speed, fun factor and simple bosses.
If Capcom can Bring Mega Man back to it’s roots, so can you.
While there are a few dissenting comments, contrary to what you’ve just read, on the major sites thus far they are in the minority. It’s only when you get to more Sonic-centric communities where you’ll find a lot of distrust and even anger for not giving this game a fair shake.
“I personally could care less about reviews right now,” said Roffles, a member of the Sonic Stadium community. His comments are buried within a now sixty plus page thread on the forum meant to exclusively discuss the reviews Sonic Unleashed is getting.
But since much of the mainstream has gone negative on the game, plenty of the discussion this week has degenerated into arguments and anger over whether the major players in gaming journalism just don’t get Sonic anymore–or whether they finished the game at all. Many feel those in the media have had enough with the 2006 edition of Sonic the Hedgehog, and have since resorted to nitpicking every Sonic title which follows it, docking major points off a game for what could be otherwise considered minor flaws or inconsistencies.
Take a look at what another SSMB forumer, Cody, said about the review process:
…It’s just that for this game the only people we are seeing do the reviews are people who really won’t give the game a chance. I mean, sure, they say that they just dislike Werehog and overuse of him, but really, it’s most likely because they didn’t try playing far enough into it to give Werehog a chance. Sure, at the start Werehog is annoying to play as, but within the future (more upgrades later), we get to the point that the Werehog is overall really fun to play. And his overuse is only at the start, where you end up having to be force-fed everything you play (this even includes that hideous Tornado game). However, if they didn’t just pick up the game for about the 1st 20 minutes, nagging at the force-feeding and that it was another step in the wrong direction, they could’ve just played through the whole game (ain’t THAT hard to beat, besides Eggmanland) and given it a fair rating. And that is also why I considered Hardcore Gamer’s score was fair, because it seems that they actually went through the game completely. I mean, in all seriousness, I don’t believe that Unleashed deserves a rating LOWER than Nextgens’. That’s why I don’t like Gameinformer. They never look on the bright side of any series that isn’t Mario or a 1st person shooter.
Another SSMBer, famicommander, said:
By not finishing a game they are doing a disservice to their readers, the publisher, and the developer of the game. It shouldn’t matter how many hours there are in a week. If they can’t handle their own workload, they either need to hire more journalists or take on a smaller work load. That’s all there is to it. Getting a complete review a day later is a hell of a lot better than getting an incomplete review a day earlier.
It wouldn’t be acceptable for someone to do a movie review after watching 45 minutes of the film, it wouldn’t be acceptable to review an album after listening to three tracks, and it wouldn’t be acceptable for someone to do a book review after reading five chapters. If video games are truly art, they need to be held to the same standards as other art mediums.
Game journalists have no right at all to claim objectivity and then review a game with only a subjective sense of what they think is a reasonable enough portion to tell us about the game. And I’m well aware that most journalists finish the vast majority of the games they play, but how are we to know if they don’t make it clear which games they didn’t finish?
A great example would be the recent Tomb Raider game for Wii. Apparently, there is a game-ending glitch that occurs in many copies of the game, yet no reviewers caught it. They spent their hard-earned money on the game, and Eidos responded to the problem by telling the gamers to “load their last save and try again”. If the game reviewers had been thorough, many people would have saved 50 dollars. That is supposed to be the point of a review source; to give us a sense of what to expect from a game before we have to spend any money on it.
Conversely, there may be some sort of side boss fight in a game that is absolutely amazing. But the readers may not get to learn about it if the reviewer decides that the main run through of the game is all that we need to hear.
Game review sources have no right to punish the consumer because they bit off more than they could chew. The obvious exceptions would be games that truly don’t end, such as Animal Crossing. But they need to experience all that is humanly possible to experience in the game before they try to inform us about the quality.
In short and to the point games like Sonic Unleashed or God of War especially, there is no excuse for not completing it.
SSMBer PorcupineTree continues:
I am a paralegal and I don’t have a degree in the field, yet I am still considered a professional and as such I have to maintain a level of professionalism, which is a lot higher than that of any game reviewers.
It doesn’t matter if you have a degree or not, in the business world a certain level of professionalism is expected. When I go to a store to purchase something and need some help I expect the clerks to at the very least have some knowledge on the topic and if a major issue arise that the manager has to get involved in, I expect that the behaves in a professional manner. Which means he should try to solve the problem without insulting me or berating his employees in front of me.
What does that mean to game reviewers? It means I want to know what the game does right and what it does wrong, without the fanboyism, if I’m not a Sonic fan what the hell does it matter if the werehog is un-Sonic like? And if I want my taste in music and videogames insulted then I would get on a forum, there enough people roaming around the internet that will do it for free.
Their job is to provide consumers with unbiased knowledge so that they can make their own decision and won’t have to rely on the ads from manufacturers and the mouths of fanboys who are clearly biased, at least that was the point.
On the same board, Big Brother, whose opinion appears more in line with the mediocrity most professional reviewers are relaying, has a different perspective:
Sonic Team shouldn’t mindlessly ignore reviews just because the fans don’t give a damn about them. That sort of arrogance only encourages ST to attempt even stupider gimmicks (not to say the Werehog was one, mind you) which would do nothing but disappoint more fans and send the franchise crashing down again. Believe me, I’ve seen on this very forum how us fans by a VAST MAJORITY prefer the day levels to the night ones by various degrees. People are not satisfied that Wii Unleashed has more Werehog segments than Sonic ones. In comparison, the reviewers’ opinions don’t seem all that alien to those of fans; the only difference is how the reviewers amplify their positive and negative opinions.
That said, ST can’t afford to brush aside the reviewers just because they felt the fans were pleased enough. Instead they must strive to create BETTER games, and that can only be accomplished if all criticism is taken into account.
Disdain for reviews continued over at Sonic Retro, when pages of criticism, in some ways, began writing themselves, over a live review of the game by Screwattack–one which resulted in a poor verdict. Sonic Retro members accused the site of blatantly spreading misinformation, particularly involving the Hedgehog Engine, as well as alienating their readers into hating Sonic Unleashed.
Machenstein wrote of the experience:
How uninformed can these people be? “Scrap the Hedgehog Engine”? Did they even know what they were talking about at all? Really, that was pointless, and now ScrewAttack’s blind “retro” viewers are convinced the game actually sucks. Honestly, do they even remember how badly Sonic 2006 controlled? If they did, they would have lost all their lives on that first stage alone.
I used to love ScrewAttack, but they have completely fallen off the deep end.
And Retro forumer corneliab wrote a more blanket statement in response to the review:
…this is completely bogus.
The gaming “media” has absolutely zero credibility, if so many complete idiots can affiliate themselves with it, and as “professionals” nonetheless.
Another forumer, PC2, chimed in:
Oh please. If you slapped Mario’s name on this game people would think it’s the most awesome thing since mashed potatoes. The only reason this is getting so much unnecessary hate is because it’s a Sonic game. What I don’t get is why people try so hard to find ways to dislike games, just so that they can say the game sucks. I’d really like to know what the critics’ idea of a “good” Sonic game would be… and then again, maybe I really wouldn’t.
Did they ever even stop to think that just maybe the controls are supposed to be that way?
Many in the Sonic community are instead relying on their own instincts to judge Sonic Unleashed, and a few are even pushing to show Sega and the Sonic Team that, at the very least, this title was a step in the right direction. Going in this direction, there are far fewer individuals within the community who find the game intolerable, compared to outsiders. But that’s only fueling the fire for those outsiders, who are using these types of reactions to mock the Sonic community at large for defending Unleashed.
We welcome your opinion on this matter. Have you sworn off the opinion of those in the major gaming media who review games in light of the response Unleashed has been getting? Will you ever trust them again? Have you ever trusted them in the first place? Let us know in the comment box below. We also have a new poll related to this topic as well, which we invite you to participate in.
I’m interested in seeing how opinions will change in the coming weeks as the buzz wears off…
As far as reviewers go, after that whole Kayne and Lynch debacle or whatever, I never really take them that seriously. I mean, it’s so damn hard to tell these days who’s getting a little extra padding in their paycheck for a few extra points, or a bump up from a C- to an A…
Now in the case of Unleashed, I’m not saying we should disregard them completely. Just- let ’em be. Sonic Team obviously needs to earn their respect back. Adding ridiculous gimmicks to an otherwise fine game, is going to bring up bad memories. Regardless of how well implemented. Basically it’s gonna take at least several more GOOD games before people take Sonic seriously again.
At any rate, I’m positive. Shit. They, got Sonic’s gameplay right this time, right? That’s enough to give me SOME peace of mind, knowing that they’ve taken a step in the right direction.
Let’s make this next game a stride, Sonic Team.
I agree with Nomad, mostly. No need to go off on a tangent and get all long-winded again, then.
As for my opinion on reviews… I think a lot of reviewers overstate the game’s weak points–not to say they aren’t there. I think Game Informer’s review was utter crap. And I think the game is good, but not as awesome as it felt for the first half of the game. A hair short of great, you could say.
They did do awesome for Sonic, but here’s where that peace of mind falters: will Sega ever figure out how to make a game that’s completely that kind of gameplay?
I’m not trying to sound like an asshole to these people, really. It’s just their job to review these games and give it a score and be done with it. But I think that some people should go through the ENTIRE game, collect everything and stuff, and then I’ll listen to what they have to say. For example, Sonic Unleashed got a 5/10 for the 360 on GameDaily because of the Werehog, essentially. I then decided to see what they gave the Wii version of the game. They gave it a 7/10… How does that happen when there’s three times the amount of night stages in the Wii version? I can’t help but wonder if these people actually went through the entire 360 version before giving a review on it. Regardless, it’s not my job to tell reviewers what to give a game just because I think I like it. I’ll cry, eat some ice cream, swear at reviewers for their foolishness, eat some more ice cream, go out and buy the game myself, play it, eat some more ice cream, and then decide what I think about it. That’s about what anyone can do at this point, I guess. Sonic games have just been a matter of opinion these days, can’t fight it.
Those who are complaining about the bad reviews really need to get a life, IMO.
I really don’t understand why most of the community is going on the defensive for this game. Is it because of the massive hype SEGA made about this game has deluded them so much that they don’t notice the flaws of the game or is it because gamers have developed an intolerance of diverse opinion?
Those who love Unleashed can jolly well say so, but those who hate Unleashed (like me), no matter whether they’ve played it all the way through or not played it at all, shouldn’t be antagonised for saying so. Yes, I admit I’ve acted irrationally and made my share of unnecessary drama and I do apologise for acting like a major 14-year-old emo (I really need to learn to keep my trap shut when I’m pissed off), but the reason why optimists piss me off in the first place is because of the amount of shit they fling at me because I’m not “one of them” to the point where I’m not labelled as a “true Sonic fan”. The same thing happened when I said that 06 will suck, to the point where I was banned from two Sonic forums. Now look at THAT game and tell me I was wrong.
Anyway, no one’s wrong no matter what they think of Unleashed, unless they belong to both sides of extreme bias. I agreed with the more detailed, intelligent reviews like the Telegraph and IGN (well, they did make a good point) and disagreed with the more biased reviews (Game Informer, IGN (for the most part) and a lot of the positive reviews) for several reasons. No matter how much I hated its camp-as-a-row-of-tents cutscenes, massively unbalanced amounts of Sonic/Werehog gameplay (my biggest peeve) and overbearing cartoony style, I have to admit that Unleashed (at least the Sonic gameplay and character handling) was the biggest step SEGA’s took in the “right direction”. Now they need to have a big group huddle to discuss what they need to do to walk further down that road. I agreed wholeheartedly when the Telegraph (my favourite review so far) said; “SEGA needs to think long and hard about where they take Sonic next”.
And does agreeing with that statement make me a “Sonic fan”? Hell yes.
*prepares for battle*
Kits’Okami: You shouldint need to “prepare for battle”. You judged the game in your own accord, and that’s how you feel about the game.
It’s something we shouldint be arguing about. Seriously, we are a civalized community, right? We can respect our own opinions, right? I hope so. Too many flame wars result from defending our own opinions.
So, here is my two cents:
Sometimes, yes, it feels like the reviews have been rather biased. a lot of them seem to focus on the negative aspects of the game, not the good. I mean, common, this HAS to be better than Sonic 06. It doesint deserve a worse score than it. But I can’t say it deserves a great score, eather.
It’s ovious the game has it’s flaws. But all games do. Sure, the game has some odd and sometimes annoying moments, but if you just sit and play, and not concentrate on OMG WHATS WRONG WITH THIS ONEZ?!, than you won’t see the game the same way you most likely did the first time. you where probubbly expecting SONIC SONIC SONIC SONIC, but that’s not what this game is centered around. SEGA isint that good people. They are still trying to figure out what’s best. Be patiant, and give them time. Try to guide them on the right path. Don’t tell them everything they did wrong, tell them what they did right, so they know what you REALLY want, not what you don’t what.
Anyhow, my 2 cents end here. 😛
Personally, I like the Werehog stages a little more than normal Sonic levels, but that’s my two cents. As for critics, all I have to say is that they complained of nothing but the Werehog.
Let’s hope they give Black Knight a high score, oh yeah thats right, they’ll complain about the sword play.
I have no qualms with reviews that give the game a bad score…they just harp on extremely minor nitpicks and make numerous errors in logic when addressing the title. That’s my issue with the reviews. Let us know the positives and negatives, analyze the content…where are the missteps? The criticism isn’t constructive…it’s just flaming. We expect that from fans, not professionals who get paid to do a job. If the Werehog doesn’t work, why doesn’t it work? Because it’s “boring”? Well, okay. But that word choice is beneath a professional journalist. What next? Saying a plot is lame? Why? Is it generic, forced, inconsistent…what? Just making emotional statements that convey your opinion isn’t good enough. ANY idiot can do that.
As it is, the reviews I’ve seen have made ludicrous and ridicolous criticisms that exist in tons of games that recieve more positive reviews. The Werehog controls and plays as well as any platformer I see, so it should be rated on that. Great + kinda good but doesn’t fit does NOT equal bad. It equals Good, but not great. Essentiallty, 7.5 territory.
If nothing in a game is BAD, then how can the parts add up to a sum that is bad? That’s the idiocy of a lot of reviews. “The Werehog plays well…but it shouldn’t exist. So, it sucks”. I expect that from fans, not reviews. It’s like saying Mario Sunshine sucks because you use Fludd. Fludd works well and controls well, the game is fun for many people. Review should warn Mario fans that the game plays differently, and then critique how the game plays as is. And they did that. I don’t see that here. I see editorializing and narratives.
Bias Reviewers=Epic Fail. Seriously, IGN gave SU a better score, however all I hear are complains about the Werehog, you guys asked for just Sonic, now you got it and still hate.
well, i have always read reviews by “PRO” reviewers before, but that was only to hear what they’re opinion was, what you all need to understand is that everyone has their own opinion and you guys just need to respect that. sure some of them might be biased and unfair, i know, i thought some were unfair too, but you all need to remember that their opinion does not matter to you, what matters is your own first hand account of the game itself, have a go at it for a while, rent it, or whatever, but play the game on your own, then use what you know to compare and contrast, and if you want to, state you opinion on the web, and tell people what you think of it, don’t just rely on so called “PRO” reviewers to make up you mind for you, make up your own mind.
Honestly, I do belive reviews either are too biased, to hyped, or to overexaggerating. Werehog, on the 360, is actually pretty fun after getting more combos. Sonic is actually perfect, or pretty close to perfect.
I’d say, for the 360, this is the “Sonic Experience”
Sonic’s not gonna go back to Genesis day. I’m perfectly fine with these types of Sonic games! The old ones were starting to get repetitive and old! 3D games give it veriety! They make it so its for everyone!!!
All I’m hearing from everybody here is butthurt from fanboys. The game sucked. Not as bad as 2006’s piece of shit, but it still sucked nonetheless. The reason why it’s getting lower scores is because SEGA’s PR practically made it seem like they learned their lessons regarding 2006. Now I certainly do not understand why the Wii/PS2 versions are getting better ratings than their 360/PS3 counterparts, but maybe it’s because of lower expectations on those platforms.
But for fuck’s sake people. Look at the comments right here. “Perfect”? “It’s own genre (so don’t compare it to other performers)”? “They got Sonic’s gameplay right”? You best be joking. Sonic’s not about holding your analog stick or D-pad button in one direction and making a few jumps here and there only to be interrupted by something that seriously comes from out-of-fucking-nowhere in a Sonic game.
Go head though, blame TEH BIAS. The game is perfect and they should go ahead and make a Sonic Unleashed 2 with updated graphics and maybe Werefox stages. Let’s sign that petition!!!!!!11111111111one111
Now maybe Akinori Nishiyama should just go ahead with that Sonic’s MegaMan 9 idea…
Kits Okami: I agree with you about that with right direction. The daytime levels are best and fun. Black knight have gameplay like the daytime levels in Unleashed, and the people who played the demo says that they’ve liked it. Black knight might have a bigger chache than Unleashed. And I’ve never said something like:Sonic 06 will suck, bit in my head it was like this: This isn’t something good.
Shadows stages(and gameplay) looked really booooring. Silvers looked OK, but I wasn’t something special. But Sonic’s stages is OK, but it’s not that fun anymore. But so far I like black knight, but for now I can’t really say if it will suck or not, but It looks better than Unleashed. And you were right abput 06.
But I still don’t like this with, everything is good if it is all the same whole the time. They’d bring megaman too his roots, how fun is it if every game is the same whole the time, just idrfrent levels.
The daytime levels in Unleashed have this classic thing:Run on water, run on walls and all that and new stuff. That’s so awsome.
Reviewers are Bias, enough said.
FIRESTORM OVER FIRESTORM OVER UNLEASHED.
Mark Chao: ain’t that the truth. IGN didn’t do to badly in my opinion though. I don’t quite inderstand how the 360 games getting low scores.
Preposterous!
I’m enjoying it. Tere are some annoying parts with the werehog where you will die because the little green cross-hair to grab things with doesn’t appear or you can’t initiate a QTE (I think thats right) sequence cos the ‘b’ button doesn’t appear. Yeah that’s annoying. But the rest of it is really great fun. Especially the day levels which go so insanely fast you’ll probably die because your fingers freeze in shock. And the brawling with the werehog must be a ‘to each his own’ thing cos I enjoy it yet plenty of reviewers don’t. I wonder sometimes whether their all just sheep following the first review that is released because their opinions of the werehog are sometimes so far from the truth. But like I said, it must be a like or hate thing, I’m enjoying the game to the point of exploding with excitement. Hell I’m even sending Sega a thankyou note.
Really I am, if you want your name on it tell me here on tssz or over at camp-sonic.
EVERYONE is biased. Last time I checked, having a negative opinion on something doesn’t necessarily make it biased — or at least any more than having a positive view on it.
Maybe the reviewers are biased. What makes them more biased than you guys?
Can anyone say “Unpleasable Fanbase”?
@Soap: Unpleasable Fanbase. 😛
@Okami-san: Haha! And I couldn’t agree with you more on what you said above.
“Anyway, no one’s wrong no matter what they think of Unleashed….”
Very well said.
OK, I haven’t read all the comments above. So if I sound redundant about what’s already been said, I apologize (cue that dumb song “Iz’ TOO LATE ta ‘POLOGIIIIIZZEEE).
Anyway…(cough)
Here’s my view on things: I don’t give a rat’s behind about reviews. I mean, sometimes I can kind of believe the Nintendo Power ones (I mean, you KNEW that Looney Tunes game was gonna suck) but for the most part, reviews mean nothing to me.
What happened to that thing that people did in the olden days to decide whether a game was good or not…? Oh yeah. They PLAYED it.
And not for like half an hour, either. If you bought a $45 game, heck yeah you’re gonna play it for a while. Besides, most people live too far away from a GameStop to exchange it within 3 days.
Here’s my point: stop believing all these dumb review sites and just pick it up and play the dang game. If you don’t wanna shell out 45 bucks, rent the thing. Just do something other than freak out and draw a huge line in the Sonic community JUST BECAUSE some review site gave Unleashed a 4/10.
Don’t worry, I’m prepared for flames. Bring it.
2 years ago, after the crushing blow of Sonic 2006, the prospect of a “second coming” of Sonic was an all-too-distant dream. I think that what Sonic Unleashed gives us is hope,hope that, someday, we might see a comeback, the much- touted “return to form” that everyone keeps blathering on about. After Black Knight is released, the next logical potential release window for a Sonic game is either Xmas 2010 or -perhaps fittingly- 23rd June, 2011, 20 years to the day that Sonic first appeared on our screens. That will be an interesting day for all of us I think.
Rather than go on a long rant (even though I’d like to.) I’d like to sum up my thoughts with a quote from the end of Disney/Pixar’s Ratatouille:
“In many ways, the work of a critic is easy. We risk very little yet enjoy a position of power over those who offer up their work and themselves to our judgment. We thrive on negative criticism, which is fun to write and to read. But the bitter truth we critics must face, is that in the grand scheme of things, the average piece of junk is more meaningful than our criticism designating it so.”
What am I trying to say with this? Sonic Unleashed was a great game. Not perfect, but fun and somewhat challenging. It also was not the Sonic game the whole world was hoping for. But Rome wasn’t built in a day people. I don’t know if we were being lied to or not, but if we give Sonic Team the benefit of the doubt, the director flat out said (on multiple occasions) “This is not Sonic going back to his roots.” He stated that he wanted to put together what he felt were the best elements of great Sonic games that came before it. No review I’ve read so far says what I feel NEEDS to be known to SEGA before they make a horrible mistake: This was a step in the right direction! Hell, this was LEAP in the right direction. They just aren’t there yet. If Sonic Team gets oversaturated with negative reviews, they’ll think that they made another bomb and start over from scratch!! NOT COOL! Can you imagine? Of course you can, we’ve all seen it. SEGA was losing it’s Sonic fans, both young and old so how do they respond? By essentially smashing together level elements of Sonic Adventure, and the super “serious” storytelling of Shadow the Hedgehog. What do we get? Sonic 2006. Yeah. So my message to the reviewers out there: Be careful what you wish for.
Unleashed is the best 3D Sonic! I LOVE IT! What is wrong with those reviewers? SONIC IS FAST, AMAZING GRAPHICS, IT’S AWESOME!
I find this all to be very amusing to read…
I’ve always taken reviews with some mistrust just because there’s a chance I don’t agree with the reviewer…
Everything those nice reviewers say is said while they wear their own glasses with their view on the world… meaning, it will always be subjective and so not to be fully trusted.
Getting to Unleashed, I played it at this event yesterday on a XBOX360 and I loved it to bits!! (now I don’t own a 360, I’m not even used to playing on one…) I rather quickly figured out the controls… though due to the fact I have all Nintendo consoles… when there was a “B” on the screen, I tended to press the A button…
Nevertheless for the 15 to 30 minutes I spend playing the same level over and over again, it was really enjoyable (I’m still not sure if it was a demo or not… the problem was more that there was just 1 level (first) and I kept going game over at the end boss…)
Anyway
Totally liking it, I bought the Wii version, since I don’t have an XBOX…
Got home and played it… and cried… okay not literally…
But really where was my end boss? and my walking through the village?? and well… my controls for the most part…
The whole press and hold the “X” button to pick something up and then press the “A” button to throw it… did the makers actually tried to do that :S More often than not my thumb is off the “X” button before I even pressed the “A” button.
Yes I’m talking GC controls here, I use that to play it…
I thought it would be better… maybe I should try the wiimote after all…
The most annoying thing so far? The first temple is just an end boss… like what??
However, I’m not saying this game is a total fail or anything… just disappointed because of my xbox experience…
I do hope with unlocking new abilities and such it’ll become nicer 🙂
I’m a big fan of Sonic Adventure 2, battle and this game reminds me a little of that game… so I’m happy for just that fact…
And Werehog Sonic is cute end of discussion!
If you must know, yes I’m a girl, yes I’m the kind of person to spend hours in the Chao Garden… if you get my drift? Really the more (sometimes pointless) things to do in a game, the better 🙂 As long as the main story line is fast playable… like run through the levels kind of action 🙂
((I wrote too much didn’t I :P))
@ChiisuSonic – So when Sonic Team felt criticism they decided to “start over from scratch” by… mashing the experiences of two titles — one of which was heavily criticized? Wow, that makes… no sense at all! Hey, maybe since Unleashed is getting a bad rep they’re going to make a new Sonic game that’s a mixture between Sonic 2’s stages and Knuckles Chaotix’ graphics!!!111
@Potato – See, that’s the problem. The issue with the Sonic stages is that it’s just Sonic going fast with little to do. You essentially hold your control stick one direction and make a few jumps here and there. You might as well not be playing a game.