Sonic Runners Explains Wisp Presence On Sonic’s World
The plot of Sonic Runners is very basic. That doesn’t mean there isn’t anything of note however. Ever since Sonic Colors the Wisps have made continued appearances in various games like Sonic Lost World without any explanation. Not anymore.
While most of the Wisps followed the Mother Wisp back to Planet Wisp, some Wisps decided to stay behind as they liked Earth so much. They remember Sonic too and say that they will help him whenever he needs it.
This post was originally written by the author for TSSZ News.
it looks like the wisps and double jump are here to stay. Eat it haters.
Looks like a 9 year old kid has discovered the Internet. 😛
I would assume you were around that age considering your whiny comments and overall bullshit attitude, Mr. danidado.
yeah, how you liking it so far?
F*cking awesome come back right there.
I’m not trying to speak for everyone, as that’s impossible. But I don’t think that people hate the wisps so much as they hate how they seemingly replaced other playable characters, such as Tails and Knuckles. Make no mistake, I hate how cheesy the past few games have been with their stories and dialog, but I have no problem with the Wisps whatsoever. Heck, I didn’t even mind them in Lost World. If the other characters get a chance to shine, I think you’ll see less complaints about the Wisps.
The double jump on the other hand, I feel is unnecessary. It felt really awkward in Colors. They could have just made Sonic jump higher in the first place.
“Looks like Sonic will be shit for good. Eat it haters.” is what your statement translates to.
You’re blaming Sonic’s shitty status on the wisps? I think that’s taking it a little too far…
They’re not the sole problem, sure, but they’re part of it, because of how poorly executed they tend to be.
@Tomoki
Indeed.
That….
Is the laziest excuse I’ve heard to put wisps in. And the Mother Wisp was in the DS version of the game, and suddenly she’s canon now? Then why wasn’t she a part of the MAIN console version?
Also, again, how did they all get here when it came to Sonic Lost World? Did Eggman just have some in the back room waiting to be used? If that’s the case then Sonic really didn’t do his job when it came to freeing all the wisps in Colors.
I actually think it is a pretty good excuse. I mean, it makes sense. *cough* *cough*
Nearly all the Sonic DS games are canon. I mean, where do you think Blaze comes from?
Also, Sonic might’ve won the battle in “Colors”, but that doesn’t stop Eggman from capturing them again to harvest their energy for his notorious schemes. Sorta like how he keeps using Flickies and the like to power his Badniks.
There’s a difference between a standalone Sonic game made for the DS and a game that’s just meant to tie-in with the console release like Colors DS, Generations 3DS, and Lost World 3DS. In those cases, the console version is the main canon.
The problem is we saw all them teleport away in Sonic Colors, and in reality, the wisps never really were on Sonic’s world itself. They were on the different planets in Sonic Colors, and the Lost Hex, but never on Sonic’s planet itself.
Also, if Colors DS is canon, then they better do SOMETHING with that Sol Emerald of Blaze’s messing up and lead it into something for Blaze to star in. It’s not enough it felt like a cheap way just to appease those who still think Blaze was from the future the whole time.
I haven’t seen a Sonic game come out on both console and handheld before where one was canon and the other wasn’t yet.
Particularly because they’re the same story. Colors may have presented more detail in focusing on other characters being involved and showing the Mother Wisp with the console version being straight forward to the situation but they’re the same story. One can assume that the true story goes like how the console version says but with the inclusion of the other characters being spotted here and there and the realization that the Egg Nega Wisp is actually the Mother Wisp being controlled with an armor machine. Plus, Colors DS is the one that actually had the Super Sonic final boss.
It’s like that in Generations too. Same story, different levels, which makes it an entirely different game sorta. But really it just means that Sonic and Classic Sonic visited more places than we get to see in just one game. =p
Ya’see? It was that simple to do SEGA. Don’t take so long next time.
Meh, I’ll buy it. Sonic’s world is pretty cool. XP
Still kind of annoying that they’re gonna be here to stay, but I guess I’ll just give it a few years and they’ll be in the same sinking ship as the Chao after the Sonic Adventure games….
well i hated this to say it, but wisps is terrible idea since colors and lost world ideas, and now more of that again…why can’t sega learns that wisps are made up and does not goes with the story, why not used original power ups from Sonic 3..it works very well without annoying voice in the background and music, well why should i care..the project remake S3andK is all GO GO!!!!!!!!!!!!!!!!
“why can’t sega learns that wisps are made up”
As opposed to blue supersonic hedgehogs, which are totally real.
Well, you don’t have to go around and humiliate everyone every single time they write something that might not make sense.
Yes he does.
He chooses he needs to be a jerk, I suppose so.
Asspulls…….Asspulls everywhere.
These god-awful Mario power-ups won’t be so well received if they make YET another appearance.
Oh, what’s that? I’m enjoying the wisps. They really add to the gameplay. Mmhmm.
When has Mario ever relied on aliens for power-ups? Do any of the Wisp power-ups even RESEMBLE Mario Power-ups in any way?
Do Lumas count as alien life, ’cause he gets his Spin Jump in the Galaxy games from them.
Call me a hater but I always thought the homing attack killed Sonic’s momentum, if only the double jump would replace said move(if not tweak it to keep Sonic going like in the amazing Megamix mod) then we’d be ok. Meh, the double jump worked in Sonic Jump(both versions) and Sonic Jump Fever, so I can’t complain until I see it in action. I didn’t like how suddenly every character had the homing attack in Sonic Boom though.
Sega: where plot is always an afterthought
It works for Nintendo.
What works for one series may not necessarily work for another. Mario games don’t need much of a story, because his games have always been more lighthearted and “carefree” then Sonic games. Also, I don’t think story can really hurt a game. Take Mario Galaxy for example. Would it still have been a great game without Rosalina’s involvement? Absolutely. But her presence and backstory made the game more memorable, at least for me.
Yeah, but where’s the epic drama in a game where you continuously run? There’s not a whole lot to work with.
@LogiTeeka
What about every single past game before Colors like Black Knight, Rush & Rush Adventure, SA1 and 2, Battle, and so on that have had good story and drama to their games? Are we just gonna forget all that?
What was anyone really expecting? This sort of thing happens in fiction all the time. Some people like the new alien world more than the place they came from, and decide to stay. It doesn’t exactly need to be anything more.
It makes about as much sense as why the fuck there are TV monitors sitting around with flame shields in them.
I don’t mind it. I’m not in love with Wisps, but if they can integrate them meaningfully into the gameplay (Colors) and not just shoehorn them in for shits and giggles (Lost World), then I’m not going to complain about the story-elements of a fucking power up in a series where that shit has never mattered.
^dis
06 writer confirmed.
Better than Pontac and Graff.
Incoming furry jokes, repeat incoming furry joke approaching.
Uh… what?
Unlockable Princess Elise confirmed.
Ha ha good one.
They never were on Sonic’s world bar the ending where they just floated around for 10 seconds then left.
Straight and too the point I see
If it’s Sonic’s planet then why are all the Levels from Sonic Lost World? Why is this game not also coming out for 3DS for people who would rather pay 1 full retail price than be bugged by micro transactions? Why is knuckles not guarding the master emerald.
Q: If it’s Sonic’s planet then why are all the levels from Sonic Lost World?
A: The Lost Hex is in the lower atmosphere of Earth. So the Wisps were still “on” Earth in a the looser sense the entire time.
Q: Why is this game not also coming out for 3DS for people who would rather pay on full retail price than be bugged by micro transactions?
A: MOAR MONEYZ!!!
Q: Why is Knuckles not guarding the Master Emerald?
Because we’re Sonic Heroes! And he ate it in Boom, remember? Hence, Hulk Hogan Knux. However, after some closely monitored rehab, he’s back to normal for good… we hope.
Lost Hex was in the Earth’s atmosphere à la Little Planet.
Because as a mobile phone game, it’s developed for mobile phones, not handheld consoles.
Depending on the game, the excuse ranges from Knuckles taking the emerald with him for safety to leaving it behind to simply ignoring it’s existence since it kinda did put a leash on him that keeps him away from the action.