Sonic Adventure OST Now Available On iTunes & Amazon
The game’s vocal tracks aren’t the only ones that are getting some love. SEGA has announced that the official soundtrack to the original Sonic Adventure is now available worldwide on iTunes and, in North America, Amazon MP3 as two separate disks.
The announcement also comes with the news that the #Passion & Pride” remix album has also been published on Amazon MP3 as well as the new It Doesn’t Matter remix:
Passion & Pride: Disk 1
Passion & Pride: Disk 2
This post was originally written by the author for TSSZ News.
Don’t hate me for saying this but I’m loving the attention to the Adventure era, even if is just a tiny bit.
Me too. Personally, the Adventure Era was my favorite era out of all the 3D Sonic games.
Me too! I still play those games from time to time XD
Same here.
I adore Adventure DX, not so much SA2, but it just FEELS that those 2 games were made with a lot of passion.
Completely agreed! I know maybe Sonic Adventure 3 will never be released but I’m hoping for a new game made with the passion and dedication the Adventure era had, I wonder if the Sonic Movie will help Sonic Team take that direction again…
Agreed, assuming the Sonic movie’s any good. But yeah, I would like a Sonic Adventure 3, or something of similar scale like Unleashed again. Kinda tired of these short, arcade-styled games with bland overly light-hearted stories we’ve been getting, and Boom isn’t my cup of tea, to say the least.
Pretty much what I think, though I think I’m more willing to give Boom a chance. I’m really hoping it will pleasantly surprise me.
But yeah, while I love playing the “Boost Trilogy” more, the Adventure era definitely was an exciting era for me. If we never get a Sonic Adventure 3 (but I sincerely hope we do, if Sonic 4 got a chance, then so can SA3!), at the very least I’d like it if they made HD remakes of the Adventure games using the Hedgehog engine and Boost formula. I mean, I’d like to see every main game up to 2006 remade in that style, but the Adventure games would be really fun to play as in that style, especially all remastered and reimagined like in Generations, only longer in length than 2-3 minutes. I know I just got some in Generations, but I want more Speed Highway! I can’t help it! Once you go up and down and all around, you never go back!! T.T
I am also one in the company who senses the nostalgia and passion in the Sonic Adventure series. Yes, it is a pipe dream for me to continue to hope for a Sonic Adventure 3 but there is good reason for it: Epic-scale believable storytelling at its finest. It was the distinctness and depth of the Adventure sage that kept me coming back for more. I really miss the more close up and personal moments we got with characters and then the unique premise for the main conflict the characters were up against. How can anyone forget Tails’ moment of being all alone and trying to figure out who and what he was? Who would ever think of sealing up a destructive creature within the Master Emerald? The newer games seem more like prepackaged stories that do not have this sincerity or humanness about them. The formula is all too simple now. Main character A fights main character B to save the world from C. Perhaps include a new, temporary sidekick. Insert unmemorable jokes to get very young kids to laugh. Keep the characters as swallow as possible. Include a myriad of missions just to keep the player relatively busy. Is this all we have to hope for? For now, I look forward to the day when the Sonic franchise again puts into practice the concept of quality over quantity and finally divorces itself from what is only a shadow of its former glory.
Couldn’t agree more with you! That’s one of the reasons I follow the Sonic Adventure 3 group on Facebook, of course they SA3, but more specific they want a new Sonic game with more espectacle, action oriented story, more depth in story and characters, less forced humor; more character driven humor and overall more passion and ambition from the developers when creating that game.
@Raw: One of the major inconsistencies with the new Sonic games, like Sonic Unleashed or Sonic Colors, is a lack of focus in the character and plot paradigm. A very abrupt and off-balanced shift in story development occurred at Sonic Heroes where we turned from rounded to flat character types. With that change, however, we did not get the normal change to make the story more plot driven but both sides took a turn for the worse–oversimplified characters and an oversimplified plot.
Take, for instance, your classic Bond movie: You already have a good sense of who and what the characters are and not much goes on there as far as development or background. What here takes the center stage or the spotlight is the plot itself, made up of the course of actions and the central conflict of the story. This works because it keeps its focus, for the most part, in check. Newer Sonic games lack plot or character-centric stories.
Now, the Adventure saga, by some miracle of careful literary balancing and in spite of some translational and dialogue flaws, simultaneously depict rich plot and excellent character depth. Perhaps it is rooted in the era’s competiveness between game companies. Perhaps there was Sega’s drive to remain a first-class citizen at play. Perhaps, now, in a day and age where a selfie gets more likes than a real piece of art, Sega is content in selling millions based on market awareness alone (Sonic Jump, Sonic Dash) while blatantly ignoring story quality. Who’s to say? If we can recapture this again, I am all for it. For now, I happily enjoy patronizing past efforts.