Firewatch
Henry’s life brings him great highs and tragic lows in Campo Santo‘s story-driven title all about relationships, trauma and the great outdoors
GETTING AWAY FROM IT ALL | Firewatch #1
Kevin sits down to play a game he’s been waiting for his new PC to enjoy fully – Firewatch. Before the adventure begins...
THEFT & VANDALISM | Firewatch #2
Kevin deals with some loudmouth girls looking to burn the damn forest down with fireworks and takes their boombox as punishment. Yup...
TURTLE POWER | Firewatch #3
Comms have been cut off. Henry gets a little pet, Kevin mourns the boombox and Forrest Byrnes comes to life!
EXPLICIT BROADCASTS | Firewatch #4
Delilah is bored and drunk on the radio one night and she starts to connect with Henry on an unexpected level.
AN AXE TO GRIND | Firewatch #5
Having found the mysterious Wapiti Station, Delilah knows where they can get an axe to get Henry inside.
OF HATS AND TETANUS | Firewatch #6
The game would really like to move on with the story but Kevin's having none of it.
GENTLE BEEPINGS | Firewatch #7
Day 77 and Henry is trying to piece together the mystery, only for the wave receiver to start going off...
FATHERS AND SONS | Firewatch #8
Discovers a tape from someone thought long gone, the pieces of the puzzle begin to fall together.
SUCH SWEET SORROW | Firewatch #9
It's a race against time to get to Delilah's station, board a helicopter and get out of danger,