Takashi Iizuka On Sonic Adventure: “I Can See The Rough Edges It Has, Which Really Makes Me Want To Remake It Again”
Well this was sudden to hear from Sonic Team’s Takashi Iizuka. He said all this in a Retro Gamer magazine interview:
“It was the first high-speed 3D action game that also featured a scenario highlighted with six different stories, the A-life Chao, six unique styles of gameplay – it is a unique game offering even 20 years after its release. At the time, it also wasn’t just a solitary software release, it was the title to bring people to the Dreamcast and we were given the budget to make something to showcase the hardware. However, it was the very first 3D game that we worked on and looking at it now I can see the rough edges it has, which really makes me want to remake it again.”
This post was originally written by the author for TSSZ News.