Binary Domain Demo Date Revealed

Fresh off the presses from SEGA, details of the Binary Domain demo.  Hopefully we’ll be reviewing this at the end of the month!

Binary Domain Demo Date Revealed

THE MACHINE AGE IS YOURS TO TRY FROM MID FEBRUARY

LONDON AND SAN FRANCISCO (13 February, 2012) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that the demo for the much anticipated third person, squad shooter Binary Domain™ will be released to western markets on  February 15th 2012.

Xbox 360® and PlayStation3® players will experience the world of Binary Domain by playing through two of the Rust Crew’s early missions set in near future Tokyo. You’ll take command of Dan Marshall and work together with a squad of teammates from an elite International taskforce who watch and react to your every move. Gamers will have to fight highly intelligent robotic opponents and will also get the chance to try out Binary Domain’s ground breaking Consequence System. This system allows you to interact with and influence teammates in a variety of ways never before seen in a third person shooter, By using voice recognition in combat and non-combat situations players have a more natural dialogue with their allies, one which affects their behaviour and attitude.

Now is your chance to see into a Binary future and begin your journey into the machine age with the demo arriving on both formats from February 15th 2012.

Binary Domain is a pioneering third-person squad shooter from the creators of the Yakuza series. Set in near-future Tokyo where climate change has caused many living in the lower city of Tokyo to live in poverty. With a central branching storyline, voice recognition in combat and conversation and AAA shooter mechanics Binary Domain offers something genuinely unique to the genre.

For more information about the game, please visit: www.binarydomaingame.com for assets, please visit www.sega-press.com.

 

Author: AAUK

Gamer, scholar, gentleman & fountain of useless trivia, LMC's boss-man extraordinaire is also a super-awesome Community Manager who has worked on projects for SEGA, Square Enix, Konami, Capcom and more. Once co-created and hosted an international fan-convention because he can do that sort of thing.

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